Deep Space Ten is a Federation Space Station along the frontier.
This station is near The Bendarri Empire and As'taan Border.
This station is the setting for episodes of ST-OM.
It was originally created by Kitty Howard, who GM'ed a handful of scenarios there.
Episodes[]
ST-OM episodes set at the station
Characters[]
Command Staff 2371
- CO Li'ira
- XO Jonathn Baker
- OPS Tandala McBier
- SEC Garan Draxil
- CENG Byrdy
- CMO Taucia Smith
- CSc Crystara Acnapma
- Sec Spc Fen Moirna
command staff 2372
- CO Captain Vridia
- XO Jonathn Baker
- OPS Tiktik
- SEC Fen Moirna
- CENG
- CMO Taucia Smith
- CSc
- Other
Starships[]
Starships associated with the station
Technical[]
Profile Deep Space Ten
Group Name: Federation Space Station Deep Space Ten.
Created by: Kitty howard and Jay P Hailey
Appearance: Kitty's 1995 Star Trek Game - ST-OM 18
Number of Members: 250 plus visitors
Nature of Members: Starfleet officers and civilian contractors serving on the Space station.
Organization: Military (Starfleet)
Game Role: A home base for Player Characters
World Role: A Federation Starbase on the frontier of known space.
Relative Influence: Large - the actions of Deep Space Ten personnel affect the development of the whole region.
Public or Secret? Public.
Publicly Stated Goal: To serve Federation intrests and civilians
Relative Wealth: Compared to an Individual, large. DS10 has a budget to starships.
Group advantages: Legal enforcement powers. Heavily armed. High technology and high competence.
Special Abilities: Can call on the rest of Starfleet for back up.
Group disadvantages: Generic Enemies of Starfleet and the Federation. Duty to defend civilians from all threats and disasters.
Special disadvantages: Some folks react harshly to Starfleet on general Principle.
Those who favor them: Civilians, merchants, people who like a peaceful existence.
Those opposed to them: Pirates, Romulans, Cardassians, As'Taan and other hostile types.
Area of Operation: The Bendarri sector, near the As'Tann border.
Public Face: Strong jawed space explorers and earnest defenders of the good.
History of the Organization: 2370 - The Federation places a deep space station at planet Korrin along the Bendarri Border
2371 - Li'ira takes command of DS10
2372 - Li'ira suceeded by Captain Vridia
Fate of the Organization:
Deep Space Ten is still in operation.
Ship Name: Deep Space Ten
Brief description of ship: A Central Body with three arms
Fleet role: Fleet Support
Age: 1 year
Built: 2370
Dimensions Diameter: 815 m Height: 200 m Decks: 50
Distinguishing Marks (Odd paint job, repair scars etc.): Brand spanking new and fresh.
Equipment Quirks and Problems: None.
Equipment Advantages: A freshly built space station with the most advanced sensors, computers, weapons and shields available
Shuttles, number, any odd ones? At least 4 runabouts ad full slection of shuttles, plus various ships and shuttles passing through and aquired.
Notable Previous Crew: Jon Baker - interim Commander while the Station was towed and set. He becomes XO to two Captains.
Primary Power: Deep Space Ten uses huge impulse fusion reactors to provide power for ship operations.
Secondary Power: DS10 uses smaller Impulse reactors for auxiliary power.
Primary Weapons: DS10 is equipped with three photon torpeo launchers that can each fre ten torpedoesper salvo.
Secondary Weapons: DS10 is equipped with collimated Type 10 Phasers that cover all angles.
Service History: A new space station. DS10 was assembled and towed into position. It has been operating ever since. The station severely damaged during a Thasite raid and occupation., but repairs were successful and the station returned to full operation
- Crew: 250 + Visitors
The Enterprise-D Scale[]
On a scale of 1 - 1000 where 1000 is The Enterprise-D
- Science capacity - 750
- Crew Comfort - 1200
- Duration - 5000
- Medical facilities - 1000
- Tactical maneuvering - 0
- Strategic Speed - 0
- Defense - 1125
- Offense - 1250
- Versatility - 850
- Internal Security - 1000
Meta[]
This Article is unfinished